http://etf2l.org/forum/maps/topic-30481/so, me and Fubar (the mapmaker who I worked with for koth_pro_viaduct_rc4) are going to eventually push out a new version of pro via – potentially the final version. This will mostly be bugfixes (eg: adding blockbullet layers to stairs to stop stupid splash damage bugs) – which can be seen
here – some things can definitely change because we haven’t started working on it at all yet. If you have any suggestions of bugs to fix or think we’re underestimating the impact to gameplay of any of these fixes it’d be cool if you would post them here
We’re open to (small) balance changes that don’t affect how the map is played drastically also, so if you have anything in that regard then you can post those here too